GPU: Any capable of Direct3D 12's Rasterizer-Ordered Views.CPU: Any 4th-gen Intel processor capable of AVX2 or newer.Xenia is capable of 3x3 upscaling, but such a feature is resource intensive and can only be accomplished with high-end GPUs at the moment. Triang3l also built a different, faster and more accurate memory emulation, which should lead to fewer broken vertices and textures being seen in-game.įor proper handling of the GPU's capabilities, Xenia now requires a specific feature of Direct3D 12 called Rasterizer-Ordered Views, which is limited only to newer cards. Once implemented, it more than doubled performance. Up until 2018, progress continued steadily until the developers hit a roadblock in accurately emulating Xenos, the GPU of the Xbox 360.įor the next three years, an active contributor named Triang3l completely rewrote the GPU implementation with the primary goal of addressing this. It was the first emulator to run a commercial Xbox 360 game, Frogger 2. Xenia originally began development in early 2013 as a side project by Ben Vanik.
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